Fatal Factions CCG

To Obtain Victory you must first Dominate

Actions Explained

Declaring Attack

  1. Player 1 uses an action to “Declare an Attack” on one of the five Files
  2. Player 2 has full turn to prepare defense or counterattack
  3. At the start of Player 1s Turn
    • Attack on the declared file
    • Resolve Trap effects if applicable
    • Resolve Dominance Loss or Gain based off card power and trap effects
    • Discard all cards in Attacked/Defending File unless card effect states otherwise.
  4. If Win Condition not met, Players Turn Begins
  5. Player takes 2x Actions

Placing Troops / Stacks

  1. A max of two troops can be placed in a file
    • Activation, Land, Domain, and Trap cards do not apply to the a Stack
    • Any troop type (Fodder/Basic/Effect) may be stacked together
    • A Stack cannot be repositioned, only the topmost card.

Repositioning

  1. Any Troop card can be repositioned for 1x Action cost if…
    • The card effect does not prevent it
    • The card is on the top of the stack
    • The card is not on the bottom of a stack
  2. If a card says “ANY” regarding repositioning it may reposition a card on the bottom of a ‘Stack’ or traps not not Lands or Domains

Card Types

  • Troop Cards
    • Fodder and Basic Troops – No active effects or modification
    • Effect Troops – Special Troops with active effects
  • Trap Cards
    • Hidden cards with the ability to either protect yourself of lure your opponent into a tricky situation
    • Must be played face down, behind the intended file. Traps CAN NOT be repositioned normally
  • Activation Cards
    • Instant cards that are played for 1x action during the players turn
  • Land Card
    • A card that stays in play once laid down. Provided special effects to the player that can turn the tide of battle
  • Domain Card
    • Specialty effect card that is tailored to the deck and will ultimately be a cornerstone of victory.

Game Lore

For eons forces of the universe have fought for control, honor, survival, and more than anything, DOMINANCE. You have been chosen to lead the charge to victory against a new faction threatening your reign. Be cautions, be ready, and more than all else, be dominant. Welcome to the battle of Factions commander.

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